recensies
'Then there's the combat. It's messy. You'll fling ranged spells at enemies and they'll mysteriously miss, presumably due to line-of-sight issues, but it's difficult to tell. Even melee combat seems buggy at times, with monsters you can't hit even though they're stood right next to you.'
lees de recensie: Eurogamer
lees de recensie: Eurogamer
'The interface is clunky and once you can get past that, you will find this is a game that is very much in step with every RPG stereotype. Yep, there are load times, too.'
lees de recensie: GameZone
lees de recensie: GameZone
'Topping off all of this mediocrity is the weird multiplayer, containing modes (free-for-all deathmatch, capture the flag, etc.) not normally found in this type of game. In theory the game should be more unique for these options, but there's a reason hack-and-slash RPGs avoid this style of multiplayer: it doesn't work well in the engine.'
lees de recensie: GamesRadar
lees de recensie: GamesRadar
'Tweaks like the character mutations based on what spells you’ve learned are neat, but don’t have an impact on the gameplay itself. Lack of co-op is a disappointment.'
lees de recensie: IGN
lees de recensie: IGN
gerelateerd
van dezelfde auteur(s):
Haunted House (XBox360)
Ghostbusters: Sanctum of Slime (PS3)
Alone in the Dark (PC)
Neverwinter Nights - Hordes of the Underdark (PC)
Animal Paradise (DS)
meer recensies
Haunted House (XBox360)
Ghostbusters: Sanctum of Slime (PS3)
Alone in the Dark (PC)
Neverwinter Nights - Hordes of the Underdark (PC)
Animal Paradise (DS)
'The character morphing was way cool and I think that more games should have this feature.'
lees de recensie: GameChronicles
lees de recensie: GameChronicles
'Buggy, broken, and entirely unoriginal, Dawn of Magic is one horrible action-oriented role-playing game.'
lees de recensie: Gamespot
lees de recensie: Gamespot
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