recensies
'The overall feel of the game is just not engaging – there's no sense of speed, there's no sense of control, and there's no sense of variety. Even when it works, it's extremely boring.'
lees de recensie: GamesRadar
lees de recensie: GamesRadar
'It's not that Joy Ride doesn't work – it works perfectly well, within its own clear limitations – it's just that it's not something you'll want to play more than once or twice, with or without a pad in your hands.'
lees de recensie: Eurogamer
lees de recensie: Eurogamer
'Might just be proof that racing games will never work with Kinect.'
lees de recensie: Computer and Video Games
lees de recensie: Computer and Video Games
'There are some brief moments of fun in Kinect Joy Ride, but most of the time you'll be too busy fighting the loose controls to really enjoy it. Making matters worse, the game would be an absolute pushover if you played it with a traditional analog stick and buttons.'
lees de recensie: GameTrailers
lees de recensie: GameTrailers
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van dezelfde auteur(s):
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A Kingdom for Keflings (XBox360)
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Hydro Thunder Hurricane (XBox360)
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'But when it comes to actually driving, Kinect Joy Ride isn't responsive. The steering isn't precise enough to handle twitch corrections and the boosting mechanic is inconsistent.'
lees de recensie: IGN
lees de recensie: IGN
'In terms of light-weight casual games it gains points if only for the novelty value of not having a controller, and that's its niche.'
lees de recensie: Video Gamer (Pro-G)
lees de recensie: Video Gamer (Pro-G)
'In the right modes, Joy Ride pumps out excitement. In the less desirable avenues of play, it only brings frustration due to its inability to deliver a full video game racing experience. A close approximation to racing in a market loaded with great racing experiences like Burnout, Project Gotham, and Forza just doesn't cut it.'
lees de recensie: GameInformer
lees de recensie: GameInformer
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